3/28/2023 0 Comments Torchlight 3 pets![]() ![]() However, even though it was from the same composer, the impact is not the same. Since it’s the same composer, Matt Uelman who also made the music for the original StarCraft and World of Warcraft. The music in the game has that same feeling from the iconic Diablo 1 and 2. It was just sad to see that there is almost nothing to see in the background. I know the game is designed as a top-down action game, but their cut-scenes really puts the camera really close to the characters and you can see a bit of the background. Even when using the ingame graphics for some minor cut-scenes, the draw distance is pretty short. There are a few, like the depth of field when doing a character check, and there are more details in the environment that pop out, metallic objects now shine, but that’s it. I usually have no issues with the style of the art, my issue with the game is that it barely has any improvements visually. It’s drastically different, and it did define itself that it has its own style. Torchlight instead made it look more like a 3D cartoon. Even if you look at most ARPGs today, they are in general, adapting a dark, realistic, highly detailed look (like Path of Exile, Titan Quest). ![]() Diablo’s art style is very dark, it has a feeling of being on a journey going down to hell. Torchlight made itself different from Diablo by the look and feel. ![]()
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